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Red Hand of Doom (PDF version) | RPG Item Version | RPGGeek


Red Hand of Doom. Dungeons & Dragons ( Edition) d20 System. Nickname: PDF version Version Publisher: Wizards of the Coast. Alternate Nickname: Year Published: Format: Electronic (PDF, DOC, eBook, HTML, etc.) Product Code ISBN ISBN Red Hand of Doom is a page adventure module for the version of Dungeons & Dragons (D&D). It is designed as a generic D&D adventure that can be dropped into any campaign world, including a personal one. Instructions are given in the first pages of the module on where to place it in the worlds of Greyhawk, the Forgotten Realms, and Eberron (the three primary campaign settings of D&D at From the publisher's webpage The Red Hand of Doom is an exciting super-adventure that pits heroes against an army bent on domination. Rampaging hobgoblins and their allies threaten to destroy the realm and all who stand before them. Characters who dare confront the horde soon discover that these particular hobgoblins worship Tiamat, the evil queen of dragons, and eventually come face-to-face /10




red hand of doom pdf free download


Red hand of doom pdf free download


The Wyrmsmoke Mountains shook with the thunder of ten thousand screaming hobgoblin soldiers. From the phalanx emerged a single champion. One by one the tribes fell silent as the warlord rose up, blue scales gleaming along his shoulders, horns swept back from his head. A hundred bright yellow banners stood beneath him, each marked with a great red hand.


He stood upon a precipice and raised his arms. It was published in February Continuing the Super Adventures. That's because they expected d20 licensees to focus on adventure publication, taking the brunt of one of the least profitable sorts of RPG publication.


Super-adventures from Wizards that were larger and more important were even rarer. Return to the Temple of Elemental Evil and City of the Spider Queen were the only two in the early 3E era, then Wizards almost totally abandoned adventures for three years, with the exception of some Eberron modules.


Red Hand of Doom thus marked a big return for Wizards. It would be followed by several other Wizards adventures in the final 3E years, most of them in the "Expedition" series To qualify Red Hand of Doom as a super-adventure, designers Baker and Jacobs made sure it was both red hand of doom pdf free download and "epic".


Though it's not a full-fledged adventure path, it should support 6 months of play. Red Hand of Doom was written as a classic adventure that could be used in any setting. To make the adventure classic, Baker and Jacobs focused on one of best-known races of old: goblinoids, with plenty of class levels to make them dangerous foes.


To make the adventure generic, they created a new locale, the Elsir Vale, that could be placed in any setting. It was an adventure style that hadn't been seen much since the "Bloodstone Pass" adventure series Jacobs notes a few more disparate influences: the Return of the King movieWorld of Warcraftand a Chris Thomasson adventure called "Foundation of Flame", which appeared in Dungeon August Hail to the Designers Notes!


The biggest innovation in Red Hand of Doom is the inclusion of about a dozen designers' notes. These boxed notes talk about the philosophies and expectations behind some of the encounters. Wizards had never done anything of the sort before. The Miniatures Connection. Introducing the Elsir Vale. The Elsir Vale was a large and new locale that included several towns and the nearby wilderness. It became even more notable when Wizards returned to the setting in their "Scales of War" adventure path, which ran from Dungeon July to Dungeon February The new story for 4E was set 10 years after Red Hand of Doom.


When reintroducing the setting for Scales of War, Wizards described it like this: "Bastions of civilization populate a dark, menacing world — islands of order and reason exist in a land otherwise overrun by dark cults, vile monsters, creatures from the dark edges of the imagination, and worse.


When players combined the new description of the Elsir Vale, its cosmology, and perhaps even the fact that's it was a Vale, they came to the conclusion that the Elsir Vale was part of the same Points of Red hand of doom pdf free download world that also contained 4E's Nentir Vale.


Wizards never confirmed this, and you can't actually find Elsir Vale on the very large scale Points of Light map found in Conquest of Nerath However, "Garaitha's Anvil" in Dungeon June contained a reference to an adventure locale being "a rebuilt ruin of Nerath", which is strongly suggestive that the connection is genuine. If so, Red Hand of Doom marked the first appearance of the default setting for 4E, two years before that edition of the game appeared!


Expanding the Realms and Elsewhere. Red Hand of Doom also contains some short suggestions for where to place the Elsir Vale in Eberron, the Forgotten Realms, and Greyhawk. Many people found the connection to the Realms red hand of doom pdf free download strong because the Elsir Vale fits very cleanly into the Realms near Shaar.


In fact, Shaar would be the Endless Plains on the Red Hand of Doom map. Wizards even canonized this connection by referencing the events of Red Hand of Dawn in Monster Manual IV which notes that "Rumors have surfaced of hobgoblins and spawn massing around the Rathgaunt Hills in the southern Shaar.


About the Creators. Jacobs had strong experience with adventures thanks to his work on the "Shackled City" and "Age of Worms" adventure paths. He had also contributed to several Wizards sourcebooks, but this was his first Wizards adventure. Please feel free to mail corrections, comments, and additions red hand of doom pdf free download shannon. appelcline gmail. These PDF files are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the PDF containing your name and the order number of your purchase.


Warning : If any files bearing your information are found being distributed illegally, then your account will be suspended and legal action may be taken against you. Login My Library Wishlists. New Account or Log In, red hand of doom pdf free download. Hide my password. Get the newsletter. Subscribe to get the free product of the week! One-click unsubscribe later if you don't enjoy the newsletter.


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Red Hand of Doom 3e. From Wizards of the Coast. Watermarked PDF. Average Rating 60 ratings. Who Can Stand Against the Son of the Dragon?


Tomorrow we march to war! Some older content may reflect ethnic, racial, and gender prejudice that were commonplace in American society at that time. These depictions were wrong then and are wrong today.


This content is presented as it was originally created, red hand of doom pdf free download, because to do otherwise would be the same as claiming these prejudices never existed. This part of our work will never end. Customers Who Bought this Title also Purchased, red hand of doom pdf free download. Reviews 7. Please log in to add or reply to comments. Michael M May 18, am UTC. The problems you describe are alleviated by being a prepared DM May 18, am UTC.


I remember playing in this adventure back in the day and thinking it was a great module. My DM, however, was not having any fun. I didn't really understand why until I tried to run it. It is just a mess. They tried to organize the monsters somehow, but I couldn't figure it out. Instead, I found myself flipping back and forth all over the place, red hand of doom pdf free download, not being able to find anything.


I even started trying to alphabetize the monsters. Then I just stopped and was like, "What am I doing? All my players were disappointed because they thought it was a great adventure. Brandon B May 04, am UTC. Marco M April 30, am UTC. Erich T April 25, pm UTC. Dale G April red hand of doom pdf free download, pm UTC.


Cody B April 22, pm UTC. Brady M March 19, pm UTC. William H March 13, red hand of doom pdf free download, am UTC. I'd buy this in a heartbeat if there was a Print on Demand version. I've seen a few very positive references to it online mainly from Matt Colville and as a 5e DM I'm eager to steal good ideas from an adventure my players are unlikely to be familiar with.


Brian M February 28, pm UTC. Clinton W January 22, pm UTC. PoD please? Man, I feel like I say this about every product i look up on here I really really want to buy some of this material printed


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Red Hand of Doom - Recap \u0026 Post Mortem

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Red hand of doom pdf free download


red hand of doom pdf free download

From the publisher's webpage The Red Hand of Doom is an exciting super-adventure that pits heroes against an army bent on domination. Rampaging hobgoblins and their allies threaten to destroy the realm and all who stand before them. Characters who dare confront the horde soon discover that these particular hobgoblins worship Tiamat, the evil queen of dragons, and eventually come face-to-face /10 Jun 05,  · The Red Handbook of DoomA DM's Handbook for running The Red Hand of Doom. Introduction. The Red Hand of Doom is generally accepted as one of the better published modules for D&D ; it’s so popular it seems every few weeks someone is either starting a campaign journal about it or asking how to handle some issues in it Dec 16,  · Red Hand of Doom also contains some short suggestions for where to place the Elsir Vale in Eberron, the Forgotten Realms, and Greyhawk. Many people found the connection to the Realms particularly strong because the Elsir Vale fits very cleanly into the Realms near Shaar. (In fact, Shaar would be the Endless Plains on the Red Hand of Doom map)/5(59)





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